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	<title>racoma.com.ph &#187; Gaming</title>
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	<link>http://racoma.com.ph</link>
	<description>J. Angelo Racoma on technology, economics, writing, problogging, and getting things done</description>
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		<title>I&#8217;m Looking for More Game Writers</title>
		<link>http://racoma.com.ph/archives/im-looking-for-more-game-writers</link>
		<comments>http://racoma.com.ph/archives/im-looking-for-more-game-writers#comments</comments>
		<pubDate>Sat, 23 Sep 2006 12:13:55 +0000</pubDate>
		<dc:creator>J. Angelo Racoma</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Careers]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[ddo]]></category>
		<category><![CDATA[everquest]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[lineage2]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://racoma.com.ph/archives/im-looking-for-more-game-writers/</guid>
		<description><![CDATA[	<p><img id="image149" src="http://racoma.com.ph/wp-content/uploads/2006/09/dragon.png" alt="dragon.png" class="alignright" />I&#8217;m on the lookout for game writers again&#8212;either writers who play <span class="caps">MMORP</span>Gs (that&#8217;s Massively Multiplayer Online Role-Playing Games to the uninitiated) or gamers who can write well. Either way, you would have to be a good writer and you would have to have some experience with games. If you&#8217;re a really good gamer and a really good writer, then that&#8217;s even better!</p>

	<p><span id="more-150"></span><br />
<h3>All right, I&#8217;m interested. What games do you need material for?</h3></p>

	<p>We run a subscription-only forum-type community with areas for different <span class="caps">MMORP</span>Gs.</p>

	<p>Currently, we need people who can write guides, walkthroughs, strategy tips, cheats, and reviews on the following:</p>

	<ul>
		<li>City of Heroes/Villains</li>
		<li>EverQuest 2</li>
		<li>Lineage 2</li>
		<li>Star Wars Galaxies</li>
		<li>Dungeons and Dragons Online</li>
	</ul>

	<p>Good writing is a must. It&#8217;s even better if you&#8217;re passionate about gaming!  You should also be able to answer questions and inquiries related to the game you&#8217;re handling. As for the articles, of course we&#8217;re looking for original work. Or, at the very least, you should be able to come up with well-researched material that can be synthesized appropriately.</p>

	<p>The writer would be expected to come up with two to three articles per day, which will be posted on the forums.</p>

	<p><h3>Cool. What do I expect in return?</h3></p>

	<p>As for compensation, it would depend on the volume of content you can come up with, and this has to be agreed before you start to work with us. In a nutshell:</p>

	<ul>
		<li>60 articles per month &#8211; $300</li>
		<li>90 articles per month &#8211; $400</li>
		<li>120 articles per month &#8211; $500</li>
	</ul>

	<p>Now ain&#8217;t that cool? You can play games all day and write about &#8216;em, and you get compensated in return. You don&#8217;t even have to leave home to do it.</p>

	<p>And then there&#8217;s unlimited access to the forums. As our writer, you won&#8217;t have to pay for access to the site, which&#8212;again&#8212;contains cool reviews, cheats, guides and other interesting discussion on various MMOs.</p>

	<p>You can refer to <a href="http://racoma.com.ph/archives/im-looking-for-game-writers-and-a-game-site-manager/">my previous post about my hunt for game writers</a> for other information.</p>

	<p><h3>I&#8217;m so excited my palms are all sweaty. How do I apply?</h3></p>

	<p>Just email me or leave a comment here expressing your interest. Please include links to writing samples, which may include your blog or posts on other websites or forums. The samples don&#8217;t necessarily have to be about games, but previous game writing experience would be a plus.</p>

	<p>Good luck!</p>
 <hr />
racoma.com.ph (c) J. Angelo Racoma]]></description>
			<content:encoded><![CDATA[	<p><img id="image149" src="http://racoma.com.ph/wp-content/uploads/2006/09/dragon.png" alt="dragon.png" class="alignright" />I&#8217;m on the lookout for game writers again&#8212;either writers who play <span class="caps">MMORP</span>Gs (that&#8217;s Massively Multiplayer Online Role-Playing Games to the uninitiated) or gamers who can write well. Either way, you would have to be a good writer and you would have to have some experience with games. If you&#8217;re a really good gamer and a really good writer, then that&#8217;s even better!</p>

	<p><span id="more-150"></span><br />
<h3>All right, I&#8217;m interested. What games do you need material for?</h3></p>

	<p>We run a subscription-only forum-type community with areas for different <span class="caps">MMORP</span>Gs.</p>

	<p>Currently, we need people who can write guides, walkthroughs, strategy tips, cheats, and reviews on the following:</p>

	<ul>
		<li>City of Heroes/Villains</li>
		<li>EverQuest 2</li>
		<li>Lineage 2</li>
		<li>Star Wars Galaxies</li>
		<li>Dungeons and Dragons Online</li>
	</ul>

	<p>Good writing is a must. It&#8217;s even better if you&#8217;re passionate about gaming!  You should also be able to answer questions and inquiries related to the game you&#8217;re handling. As for the articles, of course we&#8217;re looking for original work. Or, at the very least, you should be able to come up with well-researched material that can be synthesized appropriately.</p>

	<p>The writer would be expected to come up with two to three articles per day, which will be posted on the forums.</p>

	<p><h3>Cool. What do I expect in return?</h3></p>

	<p>As for compensation, it would depend on the volume of content you can come up with, and this has to be agreed before you start to work with us. In a nutshell:</p>

	<ul>
		<li>60 articles per month &#8211; $300</li>
		<li>90 articles per month &#8211; $400</li>
		<li>120 articles per month &#8211; $500</li>
	</ul>

	<p>Now ain&#8217;t that cool? You can play games all day and write about &#8216;em, and you get compensated in return. You don&#8217;t even have to leave home to do it.</p>

	<p>And then there&#8217;s unlimited access to the forums. As our writer, you won&#8217;t have to pay for access to the site, which&#8212;again&#8212;contains cool reviews, cheats, guides and other interesting discussion on various MMOs.</p>

	<p>You can refer to <a href="http://racoma.com.ph/archives/im-looking-for-game-writers-and-a-game-site-manager/">my previous post about my hunt for game writers</a> for other information.</p>

	<p><h3>I&#8217;m so excited my palms are all sweaty. How do I apply?</h3></p>

	<p>Just email me or leave a comment here expressing your interest. Please include links to writing samples, which may include your blog or posts on other websites or forums. The samples don&#8217;t necessarily have to be about games, but previous game writing experience would be a plus.</p>

	<p>Good luck!</p>
 ]]></content:encoded>
			<wfw:commentRss>http://racoma.com.ph/archives/im-looking-for-more-game-writers/feed</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Looking for a Philippine MMORPG Currency Trader</title>
		<link>http://racoma.com.ph/archives/looking-for-a-philippine-mmorpg-currency-trader</link>
		<comments>http://racoma.com.ph/archives/looking-for-a-philippine-mmorpg-currency-trader#comments</comments>
		<pubDate>Sat, 26 Aug 2006 19:16:36 +0000</pubDate>
		<dc:creator>J. Angelo Racoma</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[currencies]]></category>
		<category><![CDATA[Economics]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[mmorpg]]></category>

		<guid isPermaLink="false">http://racoma.com.ph/archives/looking-for-a-philippine-mmorpg-currency-trader/</guid>
		<description><![CDATA[	<p>I&#8217;m looking for people/entities trading Philippine-based <span class="caps">MMORPG</span> currencies (Ragnarok Online, etc.).</p>

	<p>I&#8217;d be interested in talking business. Please get in touch with me either via email or <span class="caps">SMS</span>. My email address and mobile number are listed at the sidebar and on <a href="http://racoma.com.ph/about">my about page</a>.</p>
 <hr />
racoma.com.ph (c) J. Angelo Racoma]]></description>
			<content:encoded><![CDATA[	<p>I&#8217;m looking for people/entities trading Philippine-based <span class="caps">MMORPG</span> currencies (Ragnarok Online, etc.).</p>

	<p>I&#8217;d be interested in talking business. Please get in touch with me either via email or <span class="caps">SMS</span>. My email address and mobile number are listed at the sidebar and on <a href="http://racoma.com.ph/about">my about page</a>.</p>
 ]]></content:encoded>
			<wfw:commentRss>http://racoma.com.ph/archives/looking-for-a-philippine-mmorpg-currency-trader/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>I&#8217;m Looking for Game Writers and a Game Site Manager</title>
		<link>http://racoma.com.ph/archives/im-looking-for-game-writers-and-a-game-site-manager</link>
		<comments>http://racoma.com.ph/archives/im-looking-for-game-writers-and-a-game-site-manager#comments</comments>
		<pubDate>Sun, 13 Aug 2006 22:14:27 +0000</pubDate>
		<dc:creator>J. Angelo Racoma</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Blogs and blogging]]></category>
		<category><![CDATA[Problogging]]></category>
		<category><![CDATA[blogging]]></category>
		<category><![CDATA[Careers]]></category>
		<category><![CDATA[employment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[netrepreneurship]]></category>

		<guid isPermaLink="false">http://racoma.com.ph/archives/im-looking-for-game-writers-and-a-game-site-manager/</guid>
		<description><![CDATA[	<p><img src="http://images.google.com/images?q=tbn:QUHFMFxo_MAn2M:http://www.siliconyogi.org/andreas/blog/archives/cr_warcraft_orc%255B1%255D.jpg" alt="" class="alignright" />I don&#8217;t usually do this, but my headhunting skills have been somewhat lagging lately (sometimes it&#8217;s a hit-and-miss thing), so I&#8217;m foregoing the targeted approach for the meantime. It can get tiring to pursue a person and find out in the end that he or she might not be the perfect match. Oh yeah, this goes for personal relationships also, not only professional (I&#8217;ve been <a href="racoma.com.ph/archives/who-has-smallville-season-5/">watching too much of <em>Smallville</em></a>, I think).</p>

	<p>So I find myself using the power of blogging and word of mouth to do just that&#8212;get the word out. I&#8217;m looking for people who can work with game sites.<br />
<span id="more-105"></span></p>

	<p><h3>The Game Blogger/s</h3></p>

	<p><img src="http://images.google.com/images?q=tbn:basnGiZUpEPLpM:http://www.wow-esp.com/colaboradores/razor/bg2/orc-commander.gif" alt="" class="alignleft" />For one, we need game writers. Game bloggers to be specific. <span class="caps">MMORPG</span> game bloggers, to even hit closer to the bullseye. In summary, we currently need a person (or people) who can write for one of our premium <span class="caps">MMORPG</span> sites mainly about World of Warcraft. We need these qualifications.</p>

	<ul>
		<li>Passionate about writing and coming up with creative, useful and usable content.</li>
		<li>Familiar with the game, and preferably plays WoW.</li>
		<li>Can answer questions and inquiries related to WoW.</li>
		<li>Can author guides, walkthroughs, strategies, and other useful articles about the game.</li>
		<li>We are looking for original work, or at the very least, well-researched material that can be synthesized appropriately.</li>
	</ul>

	<p>Openings for other game titles would also be available soon, but we prefer to fill in this one first.</p>

	<p>Passion for gaming would surely be a plus. And sometimes, these &#8220;plusses&#8221; are actually the things that people look for when hiring prospective employees.</p>

	<p>Speaking of &#8220;employees,&#8221; we don&#8217;t really prefer to treat each other in a you&#8217;re-working-for-us kind of way. It&#8217;s more like we&#8217;re working with each other. And by &#8220;we,&#8221; of course I mean <a href="http://www.enthropia.com">Enthropia</a>.</p>

	<p>You get the drift. If you get exposed with us online people enough, you&#8217;ll understand.</p>

	<p><h3>The Game Site Manager</h3></p>

	<p><img src="http://images.google.com/images?q=tbn:-LwjDQq3N6nlrM:http://www.grabers.com/toolbox/images/downloads.jpg" alt="" class="alignright" />Abe beat me to posting about the game site manager opening, and you can <a href="http://www.yugatech.com/blog/?p=1079">check out his post here</a>. And I cite some specifics:</p>

	<ul>
		<li>Preferably female</li>
		<li>Hardworking and diligent</li>
		<li>Knows or plays games</li>
		<li>Has a good understanding of online games (how MMOs operate/work)</li>
		<li>Has knowledge of gaming technologies (private servers, etc)</li>
	</ul>

	<p>Abe&#8217;s right about hit the target with his particulars, but let me expound a bit further. We need someone with great communication skills and with great passion not only for doing things right, but for making things right. Working these sites is like working magic in a way only a person with energy and charisma could. If you think you&#8217;re that person, this might be the job for you.</p>

	<p><h3>Set-Up, Compensation, the Nitty Gritty</h3></p>

	<p><img src="http://images.google.com/images?q=tbn:cRiOCKbYvvPkOM:http://blog.netpartoo.com/images/cafe%2520wifi.jpg" alt="" class="alignleft" />I can&#8217;t peg a specific amount for the compensation for now, but it&#8217;s definitely competitive with the rates that other established blog networks are offering (see my <a href="http://racoma.com.ph/archives/problogging-options">post here on problogging options</a>). Actually, Abe already gave the mean figure, and I can say it&#8217;s approximately that level. For the blogs, it would actually depend on performance, or on the quantity and substance of the articles that you can commit to attaining/doing.</p>

	<p>Oh, we pay in greenbacks, or the equivalent in Philippine currency, so you will be at the mercy of the foreign exchange market. Hah!</p>

	<p>As for work set-up, it would be a work anywhere, anytime type of undertaking. We don&#8217;t exactly have a penthouse office in Libis or Makati. We do work whenever and wherever we are productive&#8212;and that&#8217;s usually with our spanking new laptops on our laps at home or at a table at some WiFi-enabled cafe. Of course, there would be some output and/or input considerations (such as quotas and/or weekly work hours), but that would depend on what our agreement would be.</p>

	<p>It could be part time (for you), but we will consider this as a full-time undertaking, so we expet the output to reflect full-time effort.</p>

	<p><h3>Where Should I Be? And What About My Toys?</h3></p>

	<p><img src="http://images.google.com/images?q=tbn:weM2IfAVjzaL4M:http://www.alienwaregiveaway.co.uk/images/alienware_reward.jpg" alt="" class="alignright" />We&#8217;d like to say we&#8217;re an equal-opportunity employer and all that, but let&#8217;s face it&#8212;we can&#8217;t probably hire someone who&#8217;s in a faraway continent, and whom we cannot even send money to (we would need to have <a href="http://www.paypalnow.com.ph">PayPal for the Philippines</a> for that to work). And one reason we&#8217;ve set up shop here in the country is because we love the Philippines so much we would like to help out the economy by tapping the skills and knowledge of the capable members of our <span class="caps">ICT</span> community.</p>

	<p>So you&#8217;d have to be somewhere in the country. You can be in the boondocks for all we care, but just make sure you have decent Internet connection out there, and you can actually play the games and talk to us over IM and email. We can probably consider someone overseas, but that would depend&#8212;talk to us.</p>

	<p>Speaking of Internet connectivity, we won&#8217;t be able to provide you with a desk and workstation and a blazingly fast Internet connection like most companies out there. You would have to provide your own equipment and spend for the &#8216;net connection. But hey, that comes with the freedom to telecommute or work mobile. It&#8217;s a tradeoff. In the end, you would probably realize it&#8217;s cheaper that way than having to spend for gas or fare everyday commuting to and from the office. You get to keep your toys, too (you bought &#8216;em)!</p>

	<p><h3>I&#8217;m Interested. How Do I Apply?</h3></p>

	<p><img src="http://images.google.com/images?q=tbn:SPUxn0rvtMWEQM:http://www.gsdma.org/images/contact_us_email_symbol.jpg" alt="" class="alignleft" />Just shoot me an email with your desired position in mind, or if you prefer to tell the rest of the world, do <a href="#feedback">leave a comment here</a>. Talk to me. I&#8217;m not some HR department, so please feel free to send me a note in your most convincing, yet, informal manner. We&#8217;re not looking for people who would write press releases after all, and we&#8217;ll probably get the feel of how well a fit you would be in the above-mentioned positions from the way you communicate with us.</p>

	<p>At the very least, we&#8217;d like to be able to see what you can do. Please do include the following, if applicable and/or available:</p>

	<ul>
		<li>Your latest resume, or a link to your latest online profile with CV. It&#8217;s not really necessary for you to be <em>Summa Cum Laude</em> in your PhD class, but we&#8217;d love to know what you&#8217;ve accomplished so far (or what you&#8217;d want us to believe you&#8217;ve accomplished <img src='http://racoma.com.ph/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ).</li>
		<li>Link to your portfolio or existing body of work. Resumes can be polished and embellished, but existing bodies of work speak for themselves.</li>
		<li>Your contact details. These may already be in your CV, but we&#8217;d like to have something on our Gmail for easy reference (nifty search functions!).</li>
		<li><del datetime="2006-08-13T21:57:25+00:00">A half-body photo if you think you&#8217;re cute.</del> Okay, scratch that. At least point to a link on your site or gallery or attach something with your likeness on it, so I would have an idea of who I&#8217;m talking to.</li>
	</ul>

	<p>My contact information can be found on my sidebar or my <a href="http://racoma.com.ph/about" title="">about page.</a> I do have my mobile/SMS number there, but I would prefer email&#8212;at least we have a record, and neither of us are likely to forget. <span class="caps">IM </span>(YM or GTalk) works also, but only for follow-up. Same with <span class="caps">SMS</span>.</p>

	<p>I hope I didn&#8217;t forget anything. Good luck!</p>
 <hr />
racoma.com.ph (c) J. Angelo Racoma]]></description>
			<content:encoded><![CDATA[	<p><img src="http://images.google.com/images?q=tbn:QUHFMFxo_MAn2M:http://www.siliconyogi.org/andreas/blog/archives/cr_warcraft_orc%255B1%255D.jpg" alt="" class="alignright" />I don&#8217;t usually do this, but my headhunting skills have been somewhat lagging lately (sometimes it&#8217;s a hit-and-miss thing), so I&#8217;m foregoing the targeted approach for the meantime. It can get tiring to pursue a person and find out in the end that he or she might not be the perfect match. Oh yeah, this goes for personal relationships also, not only professional (I&#8217;ve been <a href="racoma.com.ph/archives/who-has-smallville-season-5/">watching too much of <em>Smallville</em></a>, I think).</p>

	<p>So I find myself using the power of blogging and word of mouth to do just that&#8212;get the word out. I&#8217;m looking for people who can work with game sites.<br />
<span id="more-105"></span></p>

	<p><h3>The Game Blogger/s</h3></p>

	<p><img src="http://images.google.com/images?q=tbn:basnGiZUpEPLpM:http://www.wow-esp.com/colaboradores/razor/bg2/orc-commander.gif" alt="" class="alignleft" />For one, we need game writers. Game bloggers to be specific. <span class="caps">MMORPG</span> game bloggers, to even hit closer to the bullseye. In summary, we currently need a person (or people) who can write for one of our premium <span class="caps">MMORPG</span> sites mainly about World of Warcraft. We need these qualifications.</p>

	<ul>
		<li>Passionate about writing and coming up with creative, useful and usable content.</li>
		<li>Familiar with the game, and preferably plays WoW.</li>
		<li>Can answer questions and inquiries related to WoW.</li>
		<li>Can author guides, walkthroughs, strategies, and other useful articles about the game.</li>
		<li>We are looking for original work, or at the very least, well-researched material that can be synthesized appropriately.</li>
	</ul>

	<p>Openings for other game titles would also be available soon, but we prefer to fill in this one first.</p>

	<p>Passion for gaming would surely be a plus. And sometimes, these &#8220;plusses&#8221; are actually the things that people look for when hiring prospective employees.</p>

	<p>Speaking of &#8220;employees,&#8221; we don&#8217;t really prefer to treat each other in a you&#8217;re-working-for-us kind of way. It&#8217;s more like we&#8217;re working with each other. And by &#8220;we,&#8221; of course I mean <a href="http://www.enthropia.com">Enthropia</a>.</p>

	<p>You get the drift. If you get exposed with us online people enough, you&#8217;ll understand.</p>

	<p><h3>The Game Site Manager</h3></p>

	<p><img src="http://images.google.com/images?q=tbn:-LwjDQq3N6nlrM:http://www.grabers.com/toolbox/images/downloads.jpg" alt="" class="alignright" />Abe beat me to posting about the game site manager opening, and you can <a href="http://www.yugatech.com/blog/?p=1079">check out his post here</a>. And I cite some specifics:</p>

	<ul>
		<li>Preferably female</li>
		<li>Hardworking and diligent</li>
		<li>Knows or plays games</li>
		<li>Has a good understanding of online games (how MMOs operate/work)</li>
		<li>Has knowledge of gaming technologies (private servers, etc)</li>
	</ul>

	<p>Abe&#8217;s right about hit the target with his particulars, but let me expound a bit further. We need someone with great communication skills and with great passion not only for doing things right, but for making things right. Working these sites is like working magic in a way only a person with energy and charisma could. If you think you&#8217;re that person, this might be the job for you.</p>

	<p><h3>Set-Up, Compensation, the Nitty Gritty</h3></p>

	<p><img src="http://images.google.com/images?q=tbn:cRiOCKbYvvPkOM:http://blog.netpartoo.com/images/cafe%2520wifi.jpg" alt="" class="alignleft" />I can&#8217;t peg a specific amount for the compensation for now, but it&#8217;s definitely competitive with the rates that other established blog networks are offering (see my <a href="http://racoma.com.ph/archives/problogging-options">post here on problogging options</a>). Actually, Abe already gave the mean figure, and I can say it&#8217;s approximately that level. For the blogs, it would actually depend on performance, or on the quantity and substance of the articles that you can commit to attaining/doing.</p>

	<p>Oh, we pay in greenbacks, or the equivalent in Philippine currency, so you will be at the mercy of the foreign exchange market. Hah!</p>

	<p>As for work set-up, it would be a work anywhere, anytime type of undertaking. We don&#8217;t exactly have a penthouse office in Libis or Makati. We do work whenever and wherever we are productive&#8212;and that&#8217;s usually with our spanking new laptops on our laps at home or at a table at some WiFi-enabled cafe. Of course, there would be some output and/or input considerations (such as quotas and/or weekly work hours), but that would depend on what our agreement would be.</p>

	<p>It could be part time (for you), but we will consider this as a full-time undertaking, so we expet the output to reflect full-time effort.</p>

	<p><h3>Where Should I Be? And What About My Toys?</h3></p>

	<p><img src="http://images.google.com/images?q=tbn:weM2IfAVjzaL4M:http://www.alienwaregiveaway.co.uk/images/alienware_reward.jpg" alt="" class="alignright" />We&#8217;d like to say we&#8217;re an equal-opportunity employer and all that, but let&#8217;s face it&#8212;we can&#8217;t probably hire someone who&#8217;s in a faraway continent, and whom we cannot even send money to (we would need to have <a href="http://www.paypalnow.com.ph">PayPal for the Philippines</a> for that to work). And one reason we&#8217;ve set up shop here in the country is because we love the Philippines so much we would like to help out the economy by tapping the skills and knowledge of the capable members of our <span class="caps">ICT</span> community.</p>

	<p>So you&#8217;d have to be somewhere in the country. You can be in the boondocks for all we care, but just make sure you have decent Internet connection out there, and you can actually play the games and talk to us over IM and email. We can probably consider someone overseas, but that would depend&#8212;talk to us.</p>

	<p>Speaking of Internet connectivity, we won&#8217;t be able to provide you with a desk and workstation and a blazingly fast Internet connection like most companies out there. You would have to provide your own equipment and spend for the &#8216;net connection. But hey, that comes with the freedom to telecommute or work mobile. It&#8217;s a tradeoff. In the end, you would probably realize it&#8217;s cheaper that way than having to spend for gas or fare everyday commuting to and from the office. You get to keep your toys, too (you bought &#8216;em)!</p>

	<p><h3>I&#8217;m Interested. How Do I Apply?</h3></p>

	<p><img src="http://images.google.com/images?q=tbn:SPUxn0rvtMWEQM:http://www.gsdma.org/images/contact_us_email_symbol.jpg" alt="" class="alignleft" />Just shoot me an email with your desired position in mind, or if you prefer to tell the rest of the world, do <a href="#feedback">leave a comment here</a>. Talk to me. I&#8217;m not some HR department, so please feel free to send me a note in your most convincing, yet, informal manner. We&#8217;re not looking for people who would write press releases after all, and we&#8217;ll probably get the feel of how well a fit you would be in the above-mentioned positions from the way you communicate with us.</p>

	<p>At the very least, we&#8217;d like to be able to see what you can do. Please do include the following, if applicable and/or available:</p>

	<ul>
		<li>Your latest resume, or a link to your latest online profile with CV. It&#8217;s not really necessary for you to be <em>Summa Cum Laude</em> in your PhD class, but we&#8217;d love to know what you&#8217;ve accomplished so far (or what you&#8217;d want us to believe you&#8217;ve accomplished <img src='http://racoma.com.ph/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ).</li>
		<li>Link to your portfolio or existing body of work. Resumes can be polished and embellished, but existing bodies of work speak for themselves.</li>
		<li>Your contact details. These may already be in your CV, but we&#8217;d like to have something on our Gmail for easy reference (nifty search functions!).</li>
		<li><del datetime="2006-08-13T21:57:25+00:00">A half-body photo if you think you&#8217;re cute.</del> Okay, scratch that. At least point to a link on your site or gallery or attach something with your likeness on it, so I would have an idea of who I&#8217;m talking to.</li>
	</ul>

	<p>My contact information can be found on my sidebar or my <a href="http://racoma.com.ph/about" title="">about page.</a> I do have my mobile/SMS number there, but I would prefer email&#8212;at least we have a record, and neither of us are likely to forget. <span class="caps">IM </span>(YM or GTalk) works also, but only for follow-up. Same with <span class="caps">SMS</span>.</p>

	<p>I hope I didn&#8217;t forget anything. Good luck!</p>
 ]]></content:encoded>
			<wfw:commentRss>http://racoma.com.ph/archives/im-looking-for-game-writers-and-a-game-site-manager/feed</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Starting a new blog on The Sims 2</title>
		<link>http://racoma.com.ph/archives/starting-a-new-blog-on-the-sims-2</link>
		<comments>http://racoma.com.ph/archives/starting-a-new-blog-on-the-sims-2#comments</comments>
		<pubDate>Wed, 14 Dec 2005 00:46:13 +0000</pubDate>
		<dc:creator>J. Angelo Racoma</dc:creator>
				<category><![CDATA[Archives]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://racoma.com.ph/archives/starting-a-new-blog-on-the-sims-2/</guid>
		<description><![CDATA[	<p><p>I&#8217;m starting a <a title="" href="http://thesims2.racoma.net">new blog</a> on this nifty little game I&#8217;ve grown fond of: <a title="" href="http://en.wikipedia.org/wiki/The_Sims_2">the Sims 2</a>.<br />
<br />
</p><br />
<blockquote><p>Why am I blogging about games? Well, I thought it would be another cool niche topic to write about, especially with my fondness for <em>the Sims</em>, starting from its first incarnation, to the expansion packs, and presently version 2. My wife and I love playing the game. And we&#8217;d been playing since we were in college a few years back.<br />
</p></blockquote><br />
<p>The Sims 2 requires quite a lot in terms of system resourcs, so I&#8217;d only been able to set it up on my newly-rebuilt (from scrap parts lying around my old place) desktop recently.</p><br />
<p>Check out the site: <a title="" href="http://thesims2.racoma.net">http://thesims2.racoma.net</a>.<br />
</p><br />
<div><label>Tags: </label><a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=and" rel="tag">and</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=games" rel="tag">games</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=gaming" rel="tag">gaming</a></div></p>
 <hr />
racoma.com.ph (c) J. Angelo Racoma]]></description>
			<content:encoded><![CDATA[	<p><p>I&#8217;m starting a <a title="" href="http://thesims2.racoma.net">new blog</a> on this nifty little game I&#8217;ve grown fond of: <a title="" href="http://en.wikipedia.org/wiki/The_Sims_2">the Sims 2</a>.<br />
<br />
</p><br />
<blockquote><p>Why am I blogging about games? Well, I thought it would be another cool niche topic to write about, especially with my fondness for <em>the Sims</em>, starting from its first incarnation, to the expansion packs, and presently version 2. My wife and I love playing the game. And we&#8217;d been playing since we were in college a few years back.<br />
</p></blockquote><br />
<p>The Sims 2 requires quite a lot in terms of system resourcs, so I&#8217;d only been able to set it up on my newly-rebuilt (from scrap parts lying around my old place) desktop recently.</p><br />
<p>Check out the site: <a title="" href="http://thesims2.racoma.net">http://thesims2.racoma.net</a>.<br />
</p><br />
<div><label>Tags: </label><a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=and" rel="tag">and</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=games" rel="tag">games</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=gaming" rel="tag">gaming</a></div></p>
 ]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The N-Gage is dead</title>
		<link>http://racoma.com.ph/archives/the-n-gage-is-dead</link>
		<comments>http://racoma.com.ph/archives/the-n-gage-is-dead#comments</comments>
		<pubDate>Fri, 25 Nov 2005 22:20:54 +0000</pubDate>
		<dc:creator>J. Angelo Racoma</dc:creator>
				<category><![CDATA[Archives]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://racoma.com.ph/archives/the-n-gage-is-dead/</guid>
		<description><![CDATA[	<p><p>The <a href="http://www.n-gage.com/en-R1/gamedeck/ngage/">N-Gage</a>, <a href="http://www.nokia.com">Nokia</a>&#8217;s gaming phone, <a href="http://arstechnica.com/news.ars/post/20051125-5627.html"> is dead</a>!</p><br />
<p>Blame it on poor engineering, and perhaps a failed marketing effort.&nbsp; Or maybe gamers just prefer better-performing, better-playing, more popular, or just downright more cool-looking gadgets like the <a href="http://www.sony.com/psp">Sony PlayStation Portable</a>.</p><br />
<p>Even the <a href="http://www.n-gage.com/en-R1/gamedeck/ngage_qd/">N-Gage QD</a>, the updated version of the doomed phone, didn&#8217;t quite make the cut.</p><br />
<p><a href="http://www.vnunet.com/vnunet/news/2146487/nokia-holds-fire-mobile-gaming">Nokia says it will be integrating its gaming software into the Series 60 Symbian platform</a>.</p><br />
<p><b>My take on the matter:</b> Nokia should stick to its forte&#8211;which is producing easy-to-use (read: dummy-proof) and useable phones.&nbsp; The gaming platform should be a secondary concern.&nbsp; After all, with the Series 60 (and even the lower-end Series 40) platform already having mobile <a href="http://java.sun.com">java</a> support, this should be adequate for games that are to be played on a mobile phone.</p><br />
<p>The word for gadgets (especially phones) in the future is convergence.&nbsp; Phones now have cameras, <span class="caps">MP3</span> players, and what-have-you.&nbsp; Soon they&#8217;ll come bundled with the kitchen sink!&nbsp; But a gadget that has everything may end up being an under-performer, especially in resource-intensive and design-sensitive applications such as gaming.</p><br />
<p>Want a mobile gaming device?&nbsp; Go get yourself a <span class="caps">PSP</span>.</p><br />
<div><br />
</div><br />
<div><label>Tags: </label><a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=and" rel="tag">and</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=games" rel="tag">games</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=gaming" rel="tag">gaming</a></div></p>
 <hr />
racoma.com.ph (c) J. Angelo Racoma]]></description>
			<content:encoded><![CDATA[	<p><p>The <a href="http://www.n-gage.com/en-R1/gamedeck/ngage/">N-Gage</a>, <a href="http://www.nokia.com">Nokia</a>&#8217;s gaming phone, <a href="http://arstechnica.com/news.ars/post/20051125-5627.html"> is dead</a>!</p><br />
<p>Blame it on poor engineering, and perhaps a failed marketing effort.&nbsp; Or maybe gamers just prefer better-performing, better-playing, more popular, or just downright more cool-looking gadgets like the <a href="http://www.sony.com/psp">Sony PlayStation Portable</a>.</p><br />
<p>Even the <a href="http://www.n-gage.com/en-R1/gamedeck/ngage_qd/">N-Gage QD</a>, the updated version of the doomed phone, didn&#8217;t quite make the cut.</p><br />
<p><a href="http://www.vnunet.com/vnunet/news/2146487/nokia-holds-fire-mobile-gaming">Nokia says it will be integrating its gaming software into the Series 60 Symbian platform</a>.</p><br />
<p><b>My take on the matter:</b> Nokia should stick to its forte&#8211;which is producing easy-to-use (read: dummy-proof) and useable phones.&nbsp; The gaming platform should be a secondary concern.&nbsp; After all, with the Series 60 (and even the lower-end Series 40) platform already having mobile <a href="http://java.sun.com">java</a> support, this should be adequate for games that are to be played on a mobile phone.</p><br />
<p>The word for gadgets (especially phones) in the future is convergence.&nbsp; Phones now have cameras, <span class="caps">MP3</span> players, and what-have-you.&nbsp; Soon they&#8217;ll come bundled with the kitchen sink!&nbsp; But a gadget that has everything may end up being an under-performer, especially in resource-intensive and design-sensitive applications such as gaming.</p><br />
<p>Want a mobile gaming device?&nbsp; Go get yourself a <span class="caps">PSP</span>.</p><br />
<div><br />
</div><br />
<div><label>Tags: </label><a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=and" rel="tag">and</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=games" rel="tag">games</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=gaming" rel="tag">gaming</a></div></p>
 ]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Legend of the Green Dragon &#8211; remember the good ol&#8217; BBSing days?</title>
		<link>http://racoma.com.ph/archives/legend-of-the-green-dragon-remember-the-good-ol-bbsing-days</link>
		<comments>http://racoma.com.ph/archives/legend-of-the-green-dragon-remember-the-good-ol-bbsing-days#comments</comments>
		<pubDate>Tue, 11 Oct 2005 11:22:53 +0000</pubDate>
		<dc:creator>J. Angelo Racoma</dc:creator>
				<category><![CDATA[Archives]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://racoma.com.ph/archives/legend-of-the-green-dragon-remember-the-good-ol-bbsing-days/</guid>
		<description><![CDATA[	<p><p>I posted this on <span class="caps">DIGG</span>: <a href="http://digg.com/gaming/Legend_of_the_Green_Dragon_-_remember_the_good_ol_BBSing_days_">Legend of the Green Dragon &#8211; remember the good ol&#8217; BBSing days?</a></p><br />
<blockquote><p>Legend of the Green Dragon (LoGD) is a web-based remake of the Legend of the Red Dragon network fantasy <span class="caps">RPG</span> very popular in the golden days of BBSes back in the 90&#8217;s. While telnet-BBS incarnations of <span class="caps">LORD</span> still do exist to this very moment, a web-based interface sure rocks. Who said online RPGs need gigabytes of video <span class="caps">RAM</span> to run?</p></blockquote><br />
<p><a href="http://lotgd.net/">Here&#8217;s the LoGD site</a>.&nbsp; This is related to <a href="http://jangelo.i.ph/blogs/jangelo/index.php?item=remembering-bbses-fidonet-and-text-based-online-rpgs">my blog post regarding BBSing, Fidonet, and text-based RPGs</a>.</p><br />
<div><label>Tags: </label><a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=and" rel="tag">and</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=games" rel="tag">games</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=gaming" rel="tag">gaming</a></div></p>
 <hr />
racoma.com.ph (c) J. Angelo Racoma]]></description>
			<content:encoded><![CDATA[	<p><p>I posted this on <span class="caps">DIGG</span>: <a href="http://digg.com/gaming/Legend_of_the_Green_Dragon_-_remember_the_good_ol_BBSing_days_">Legend of the Green Dragon &#8211; remember the good ol&#8217; BBSing days?</a></p><br />
<blockquote><p>Legend of the Green Dragon (LoGD) is a web-based remake of the Legend of the Red Dragon network fantasy <span class="caps">RPG</span> very popular in the golden days of BBSes back in the 90&#8217;s. While telnet-BBS incarnations of <span class="caps">LORD</span> still do exist to this very moment, a web-based interface sure rocks. Who said online RPGs need gigabytes of video <span class="caps">RAM</span> to run?</p></blockquote><br />
<p><a href="http://lotgd.net/">Here&#8217;s the LoGD site</a>.&nbsp; This is related to <a href="http://jangelo.i.ph/blogs/jangelo/index.php?item=remembering-bbses-fidonet-and-text-based-online-rpgs">my blog post regarding BBSing, Fidonet, and text-based RPGs</a>.</p><br />
<div><label>Tags: </label><a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=and" rel="tag">and</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=games" rel="tag">games</a>  <a href="http://jangelo.i.ph/blogs/jangelo/index.php?tag=gaming" rel="tag">gaming</a></div></p>
 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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